How to Read the Eridium Sign Borderlands 3

An Eridian Slab in Rhys' office, Atlas HQ.

Eridian Writings (or Eridian Slabs) are mysterious stone glyphs engraved with the language of the Eridians. In Borderlands 3, they are scattered throughout the galaxy and part both equally "collectibles" and to aid as backstory for the game, similar to the Echo logs throughout each planet.

Background

The slabs are imprinted with the memories of the deceased Siren, Nyriad, who lived alongside the Eridian people and was responsible for their devastation and the sealing of The Destroyer. Her story and thoughts shed light on how Sirens worked, their interactions with the Eridians, and the lengths the Eridians went to seal the might of the Destroyer.

Initially, the Eridian Slabs are unreadable until the story mission The Great Vault is completed, afterwards which the character can translate the engravings with the Eridian Analyzer Vault Reward. If interacted with before this, the character will simply give a response of defoliation, awe, or frustration.

Scanning all Eridian Slabs is required for the "Tales From The Eridian Slab" Achievement.

Locations

At that place are a total of 31 Eridian Slabs in the game. Some locations possess more than than i slab. Scanning a slab for the first time rewards the character with 25 Eridium.

Location Story Name
#one - The Droughts "I do not know when the Eridians became aware of The Destroyer. They never spoke of a time before it. Only I suspect that they went searching for it, or something like it, and for their curiosity they were rewarded with doom." Marvel
#ii - The Droughts "The Destroyer. A applied proper noun for an incomprehensible evil. Surely it has had millions of names more poetic or subtle. But none of the civilizations who coined them survived to pass them on, or anything else for that matter. Simply the Destroyer itself knows for certain how long information technology has been tearing through the universe... eating its own proper name." Names of the Destroyer
#3 - Rising Barefaced "The Destroyer is ever hungry. Peradventure that is obvious when regarding a horror that gnaws on the edges of galaxies. But its ambition only grew only as information technology ate the stars, never stopping even to eat." Champ
#4 - Devil's Razor "The creation of Pandora took the minds of generations to get together. It was an incommunicable task, the scope unthinkable, the cost of failure as well nifty. Notwithstanding, they worked diligently, fifty-fifty as stars in the sky above them began to flash out." Building Pandora (Part ii)
#v - Devil's Razor "The prison known as Pandora is the about incredible muzzle e'er constructed. An unbreakable lock meant to hold an unceasing evil for all eternity. Fifty-fifty for the Eridians, whose reach could pluck stars from across the void, it was the piece of work of centuries." Building Pandora (Part 1)
#6 - The Splinterlands "The momentous chore of caging the Destroyer was made all the more than difficult by its intelligence. Information technology understands the beings it consumes and the cultures it dissolves. To play tricks such a being required a great cede - a lure. Millions of lives that entered Pandora ahead of its convict, tempting information technology further inward. I can only promise they were already dead when I airtight the gate backside information technology." Lure
#seven - Carnivora "All prisoners must exist fed, fifty-fifty the Destroyer. The Eridians devised of a feeding slot that calls wayward souls to open it every two hundred years. A barbarous surprise for those that open this false vault, just in commutation the pocket-sized morsel will go along the Destroyer sedate over the eons. In whatsoever case, the victims will not exist in hurting for long." Feeding
#8 - Guts of Carnivora "Pandora's upper mantle is made of solid Eridium. It is this trounce that now holds the Destroyer tightly in its bonds. The pressures and energies at piece of work below the surface of the planet are titanic in calibration. If the bike is disrupted in whatsoever manner, it is entirely possible that the Eridium volition force its way to the surface. I fear such a thing might attract the wrong kind of attention." Drapery
#9 - Konrad's Agree "Non all shared the desperate optimism of the Eridians. In that location were some who hoped to appease the Destroyer and salvage their ain souls by attacking the yet-unfinished Pandora. They were met by some other of the Eridians' creations - The Warrior. Though their coup was obliterated, the Warrior now sleeps in its own Vault, fix to defend it from any who would further trespass against Pandora." Warrior
#10 - Cathedral of The Twin Gods "The Eridians knew of the flaw in their design. The cost of putting the Destroyer in its chains meant there was no one left to throw away the key. All they could do was disguise it. And so it will forever hang in the sky, a small, cold, tidally locked moon, unremarkable even to the dwellers on the surface of the planet." Key
#11 - Destroyer'south Rift "What is the Destroyer? Information technology is a mouth with countless appetite. It is hate that never cools. It is the long shadow cast by our universe confronting the mouldering sun of time. It volition never truly be contained. But made to wait until its chains skid - or are slipped for it." Contained
#12 - Meridian Outskirts "I am a Siren. Like the Destroyer, my kind have been called many names. Oracle. Angel. Witch. Rarely are the names used kindly. I used to detest the ones who feared us, believing them ignorant. I think now, after what I have done, I better sympathize." Witch
#thirteen - Height Metroplex "I have never known a fourth dimension without my sisters. Even when 1 passes and a new Siren receives her markings, she always find her fashion to the sisterhood. It seemed the will of the universe that Sirens exist together, our lives entwined like an unseen braid." Braid
#xiv - Lectra City "Sirens have been hunted for every bit long equally they accept existed. Hunted out of fearfulness, out of jealousy, out of misguided greed. The sisterhood was our mode of passing down the arts and crafts of staying hidden, and staying live when hiding was no longer an option." Hunted
#15 - Skywell-27 "No thread is ever truly cutting. It can be tied to another, whether knotted by careful fingers or tangled by chance. Every Siren must decide what will happen when their thread reaches its cease." Knotted
#xvi - Atlas HQ "To inherit a Siren's souvenir is as well to inherit her curse. This is the option of a Siren presented with death - laissez passer on the gift and burden someone worthy, or release it, and burden an unknown soul who has no idea that the entire universe is well-nigh to want them expressionless." Burden
#17 - Neon Arterial "When the Eridians institute me, my sisters tried to fight them off. But I stopped them. I saw what lay behind their open hands. I knew that anyone who would ask for my assist was already lost." Deal
#xviii - Athenas "As the Siren sisterhood, nosotros were the keepers of many answers, only our own nature remained elusive. We never knew our origins, nor our purpose. In this way, nosotros are withal undeniably mortal." Purpose
#xix - Floodmoor Basin "I do not believe the Eridians intended the Guardians to exist their heirs. Though they are technological marvels, they were held back from true emergence, kept in the night to be of greater employ. I wonder if they resent their creators for it. Fifty-fifty the sharpest knife is still a simple tool." Tools
#twenty - Floodmoor Basin "The Eridians left their mark on countless worlds, but few of their creations are as uncanny as the Guardians. They are quasi-life, a half-truth, driven by instructions they only partially understand. They are hardly the ideal custodians one would choose to guard the leashed terrors of the universe. But in their resolute imperfection, they are to the lowest degree mirror their creators." Guardians
#21 - The Anvil "The Vaults operate every bit self-contained prisons. The Guardians have no need to serve equally jailkeepers, only as sentinels at the walls. Why, then, bring them so close to consciousness? What purpose has a thinking spear?" Consciousness
#22 - Jakobs Estate "What will happen, I wonder, when all the Vaults are empty, and all the terrors expressionless? Volition the Guardians still stand their vigil? Will they discover a greater purpose? And what is stopping them from finding it now?" Free
#23 - Voracious Awning "I suspect that some Guardians are keener than others. I accept seen them acting of their own accord and even heard them speak. What spark practice they take that the others lack? Was information technology freely given, or stolen like the fire of the gods?" Not bad
#24 - Ambermire "Since the Guardians are not bound to private bodies, it is well-nigh impossible to know how many the Eridians might have made. An uncountable army, hidden below the surfaces of a hundred worlds. We are fortunate that they rarely stay far from their wards." Uncountable
#25 - Ambermire "The soul of a Guardian is little more than data to be transferred from one vanquish to another. I have never seen where they reside if not in their physical bodies, and I doubtable I never will. A soldier who cannot be killed in their sleep is a unsafe one." Sleep
#26 - Blackbarrel Cellars "I have seen the Guardians alter their ain bodies lengthening their blades or strengthening their armor as they require. I wonder how far they might change themselves at present, in the absence of their makers." Change
#27 - Desolation'southward Border "The Eridians were neither gods nor demons. They were just a people whose abilities outpaced their needs, so in their marvel broke downward walls that should have stayed upwardly. They were, possibly, fated to be erased at their own behest, like the forest that grows and then that it may burn." Erased
#28 - Desolation's Border "We in one case lived side-by-side with the Eridians, though already the forgetting has begun. In that location was no fear of one another. Only awe on ane side, and a kind of sadness on the other. They never said if they knew their fate before it barbarous. Just they as well never said any of us had a selection." Language
#29 - Tazendeer Ruins "I may exist the last to e'er larn the Eridian language from one of their own. I take so many questions I should take asked them while I had the risk. Similar why the Eridian term for "homeworld" also means "first landing"." Side past Side
#30 - The Pyre of Stars "It was here that I killed them. A billion lives to ability a machine. Should it comfort me that they volition thrum in its middle forever? Perchance oblivion would accept been kinder. It would take been for me, at least." Crypt
#31 - Sanctuary III "You. You, who hears me, eons later my time. I have sabbatum these words down, even as my mind fractures nether the weight of what I have done. Notice my words, and retrieve their truths in my place. For I am the one who put the Destroyer in its chains. I am the one who murdered the Eridians. I am Nyriad." Nyriad

Notes

  • For the "Tales From The Eridian Slab" achievement, it should be noted that the Eridian Slab in Tannis' quarters on Sanctuary 3 is rather buggy, every bit it may have to scanned several times after scanning all other Eridian Slabs before the accomplishment is unlocked.

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Source: https://borderlands.fandom.com/wiki/Eridian_Writings

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